Getting Started with Your New Character

This is just a brief guide to getting started with your new character. There is still a lot you must know, but this will get you started to having fun and going in the right direction.


After you have selected your character, you will appear in the Randol 1st level personal dungeon. You will fight the hordes of skeletons and monsters here. You first appear in a big room and as you approach the big doors they slowly open. From here, you go down a long hallway killing skeletons and other foes until you are in the next big room. After all the monsters have been vanquished in the hallway and the big room by your deadly weapon, you approach the big doors which open and you appear in the landing pad in Randol. Here is where the fun begins. FYI, when you come the second time, it is a LOT harder to kill the skeletons and other monsters there.

You have to do quests to get gold, extra xp, and skills. You press the letter
W, to get the Juno map. Then put the cursor or pointer over the town and click. You now have a map of Randol. The Randol town map has the location and names of all the NPC characters you may interact with. What you want to do is to look for a BLUE "Q" which is where you go for your first quest. Now the personal dungeon, located in the south of Randol will have aBLUE "Q" on it, till you reach level 66 at which time it will disappear.

If you look in the top right, locate Healer Yabo for your first quest. When you approach Healer Yabo, you notice that she has ablue glow. So whenever you see someone with this blue glow, you will click the character and talk, to see what quest they have for you. When you ever finish with a quest and go back to the map, a flashing purple "A" will show you where to go to finish the quest and collect your rewards. After you accept the first quest, Healer Yabo is still glowing. Sometimes, you may get more then one quest now. But click and accept quests, until the NPC character is glowing no more. If you reject a quest, then you can not come back later to get it and it is lost to you forever.


Up to level 10, if you die you do not lose experience points (xp) or skill points (sp). So starting at level 11, if you die you lose 5% of xp and some sp (usually minimal like 1 sp or so). As you gradually advance later, xp loss goes down to 3%, then down to 2%. Think of it as losing playing time. So how long does it take for you to get that 5% back and hopefully, that may give you incentive NOT to get killed. And at higher levels if you have a lot of sp, you will lose a lot but you will learn to either "bank" the sp or get your skills as you need them.

When you kill a monster, you get xp and sp and you may get gold, armor or weapon drops or an item drop. You can sell the level 5-7 armor weapons and any other drops back to the NPC character. But do not sell tool aids and heaven stones at any time. These you must save for future use. When you get to Level 10, then you are able to go in Merchant Mode.

You can use armor 5 levels above you and use a weapon 4 levels above you. If you are level 6, you could use level 10 gloves and level 11 shirt and pants. At level 5, is when you could use a level 9 weapon. You can always equip a higher armor or weapon but you will incur a penalty. Even though in your stats it may show your attack or defense higher, you still have the penalty and not as the stats indicate. But an extra weapon the same level of weapon you have, and then go to transmuter to smelt it. You get two smelting stones when you use a weapon now. Then drag the smelts over your weapon to get a +3 then stop. Of course, you may have to get more then one weapon to get a smelt to get to +3. If you have an extra then put it on any armor that is the same level or lower if it is possible. You can not use a level 9 smelt on a item that is higher then the smelt.

I suggest to start at buying your armor at level 10 as you will advance too fast to really utilize armor at level 5-7. And save a little money too. You are not able to go in Merchant Mode until you reach level 10, if you decide to sell items you find. For the lower level drops you should sell to the NPC character.

Before you make level 11, make sure you get a guardian. They are supposed to be able to advise you on any problems you may have. Some will help, some will not. I give mine advice, a pet and herbs and stones to feed. But all guardians are different now as to how they help apprentices. Also if you make level 20 in 10 days WITH a guardian, you get a level 21 event weapon. This is a weapon that has the attack power of a weapon two levels above it. Plus what is never mentioned is that you can sell it for 5-20 times more then a level 21 regular weapon of your class.

Do not sell your heaven stones or tool aids. People get this idea that you have to have +10 weapons at low levels. If you play the game, you will eventually see that it is futile to waste money on a high plussed weapon if you will not use it that much. Remember how rapidly you made it to Level 10. Well with each level, it will get harder and take longer to level. I suggest you save the heaven stones when you are able to get a level 37 weapon for your first upgraded weapon. The tool aids you will need to aid you in cutting herbs or mining stones fast, for you to feed your pet. When you get your first tool aid and you have a pet, here is what you should do. Go to Merchant Geres and buy a knife for your class. Rogue can not equip a Knight knife, and the reverse is true. Anyway, go to the Herbal Garden just North of the North Gate. Select the magic bush and equip your knife. Put cursor over bush and click. Select Green Herb and click. Then drag the tool aid icon over the equipped knife. In about 5 seconds, you have 27 green herbs. Otherwise, you may spend two days trying to get 27 herbs.

Getting Started with Your CharacterIf you are wearing level 10-12 armor and say level 13 weapon, you should try to get it to +3. If you have any extra level 10-12 armor, you could use those for smelting purposes. You can also use any drops that you may get also. What you do is to go to the Transmuter, located to the right of the Armor Trader (you can locate on map too.) Just click the Transmuter and drag the armor/weapon icon you wish to transmute to a smelt. The smelted item must be the same level or higher then the item you wish to use the smelt on. Remember what i said before. A weapon gets you two smelts and armor only gets you one smelt.

Now if you have level ll gloves, you may smelt these to get 1 - level 11 smelt.You may use the Level 11 smelt on armor or weapon, level 11 or lower. Smelts have a high failure rate now. Just get your item up to +3. Reason is that if your smelt fails to upgrade to +4 your armor or weapon is ruined or destroyed. You should know that weapon smelted give you TWO smelting stones and armor smelted only gives you one smelting stone. Up to level 25, I found it was cheap enough to buy weapons to use as smelts, so i could have +3 weapon and +3 armor. You can not smelt any item that is upgraded. REMEMBER, I recommend NOT to use smelting stones till you can use weapons at level 9 and armor at level 10, at a minimum.

Well since you are a low level, Level 2 to Level 10, there is not much you can do. But if you can leave your computer all night on, you can cut herbs all night. What you do is to buy one knife for your class. Go to Dratan, out the south gate, until you hit the foothills. There to your right you can see a herbal garden. You cut here on the magic bush. Select RANDOM SELECTION, start cutting, and leave it alone all night. You may read that you get more with random selection. One green herb gives you 5 points, a herb trunk gives you 3 points, and a yellow leaf 1 point, points for feeding your pet. Do not look at quantity but quality. I did both and found i got more points for feeding by cutting green herbs. I tried this once and concluded that in the long run cutting Random was the best option for me.


Reason you cut here in Dratan, is that in Randal, once in a while it gets crowded. You may mine for stones and get a "too many people mining" notice. This spot here in Dratan is never crowded and to the East of the Dratan Herb garden is a mine if you need to mine stones too. Remember these herb, stone, and energy spots are also safe havens where no monster or person can touch you. So later on, if someone if trying to PK you or you have Mr. Dragon chasing you looking at you for dessert, then these gardens, mines, or energy sites, offer a safe haven.


Well this is just a basic overview to get you started real fast. There are a lot of things you still will have to learn, like reading the rest of this wiki for one thing, lol. There are still the pets, sp farming, and solo parties, but that is for another chapter.

If you got a question, post it in the forum as I answer the questions daily or Infinity does an excellent job answering also.



5fingers
5fingers
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AeriaGames95 Merchanting lmao noobs 2 Jun 16 2008, 1:02 AM EDT by 5fingers
AeriaGames95
Thread started: Jun 15 2008, 2:42 AM EDT  Watch
i sell hs for 700K buy for 600K buy TA for 15K sell for 25K
:)
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