Royal Knight Passive SkillsThis is a featured page

Last Chaos Royal Knight Passive




Skill NameTwo Weapon FightingSkill Level123456
L47
Level Requirement
32/47
SP Cost
11
15
25
60
216
250
Skill Requirement
Strength of 2
Offense + per
level
18
18
18
18
18
18
Description
Permanently increases physical attacking twinblades.







Royal Knight Passive Skills - Two Weapon



Skill NameDefense Guard
Skill Level123

Level Requirement
32
SP Cost
138
138
138


Skill Requirement
Constitution of 12
Defense + per level
50
50
50


Description
Permanently increases physical defense






Royal Knight Passive Skills - Magic Resistance

Skill NameDark Immunity
Skill Level1
Level Requirement
38

SP Cost
155
Skill Requirement
Dexterity of 17

Effect

Description
Gives immunity to blind





cool time
30 seconds

Royal Knight Passive Skills - Dark Immunity

Skill NameDefendSkill Level12345
Level Requirement
38
SP Cost
10
14
24
57
205
Skill Requirement
Constitution of 17
Effect
5%
10%
15%
20%
25%
Description
Permanently increases your long range evasion.






Royal Knight Passive Skills - Defend


Skill NameUncanny Movement 2
Skill Level67
Level Requirement
41
SP Cost
150

Skill Requirement
Canid Fencing - Level 5
Increase Moving speed
.9
.9
Description
Increases movement speed (by .3 each SL)
cool time (sec)
30

Knight Passive Skills - Uncanny Movement



Skill NameTwo Hand ControlSkill Level123456
L 78
7
L90
Level Requirement
50/78/90
SP Cost
21
31
51
110
360
400
550
Skill Requirement
None
Offense + per level
24
24
24
24
24
24
24
Description
Permanently increases your physical attack while wielding 2 weapons








Royal Knight Passive Skills - Two Hand Control
NOTE: The 24 points are added to the Physical Offense stats. Not the hit points like stated elsewhere on other sites. I copy my stats before getting skills to note any changes.


Skill NameRoyal ResistanceSkill Level12
Level Requirement
60
SP Cost
4068
Skill Requirement
None
Defense added per level
5 pts
5 pts
Description
Permanently increases physical defense



Knight Passive Skills - Divine Soul


Skill NameUpgrade ManaSkill Level67
L 80
Level Requirement
66/80
SP Cost
200
350
Skill Requirement
Upgrade Mana Level 5
MP added
648
189
Description
Increase Max MP permanently



Knight Passive Skills - Upgrade Mana




Skill NameDeep Wound TrainingSkill Level67
Level Requirement
71?
SP Cost
250
400
Skill Requirement
Deep Wound Training Level 5
Effect
%
%
Description
Permanently increase the chance of critical hits



Knight Passive Skills - Deep Wound Training


Skill NameDivine SoulSkill Level6
Level Requirement
86
SP Cost
200
Skill Requirement
Divine Soul, Level 5
Effect (total)
20
Description
Permanently increases magical defense by 20 (each level)


Knight Passive Skills - Divine Soul



Skill NameImproved Resist 2
Skill Level6
Level Requirement
88
SP Cost
200
Skill Requirement
Level 1 - Upgrade Mana
Evasion Added
+30
Description
Permanently increases your magical evasion (+30 per level)


Knight Passive Skills - Improved Resist
NOTE: On Improved Resist 2, there was a 120 points on Magic Defense added. This may have been the additional points from Improved Resist. After the patch, no points from Improved Resist were give for the 5 levels. Apparently in Improved Resist 2, they are finally added.
Same thing happened on Divine Soul.



Skill NameTwo Hand ControlSkill Level8
L112
9
L 124
Level Requirement
112/124
SP Cost
1300
1700
Skill Requirement
None
Offense + per level
24
48


Gold Cost120 mill240 mill
Description
Permanently increases your physical attack while wielding 2 weapons



Royal Knight Passive Skills - Two Hand Control


Skill NameDual sword mastery
Skill Level1
L142
2
L148
3 L154
Level Requirement
142/148/154
SP Cost
1420
1480
1540
Skill Requirement
None
Physical Offense added total
200
230
260


Power200230260


Gold Cost (millions)420480540
Description
Increases attack power by dual swords.




Royal Knight Passive Skills - Two Hand Control
NOTE: Level 1 - 200 points added to Offense. The next two levels just 30 points each is added for a total of 260

Skill NameCritical Mastery
Skill Level1
L144
2
L156
Level Requirement
144/156
SP Cost
1440
1560
Skill Requirement
None
Added to Critical
100
200


Power100200


Gold Cost (millions)490610
Description
Increases Crit chance



Royal Knight Passive Skills - Two Hand Control
NOTE: At Level 156, 125 points added to critical (not 100)

Skill NameDeadly Mastery
Skill Level1
L146
2
L158
Level Requirement
146
SP Cost
1460
1580
Skill Requirement
None





Power100200


Gold Cost (millions)510630
Description
Increases deadly chance
Deadly added
100

Royal Knight Passive Skills - Two Hand Control


Skill NameDual sword Mastery
Skill Level1
L142
2
L
3
Level Requirement
148
SP Cost
1480


Skill Requirement
None






Power230



Gold Cost (millions)489

Description
Increases attack power by Dual swords




Royal Knight Passive Skills - Two Hand Control


Skill NameStrength of Knight
Skill Level1
Level Requirement
152
SP Cost
1520
Skill Requirement
None




Power10


Gold Cost (millions)100
Description
Permanently Increases Strength


Royal Knight Passive Skills - Two Hand Control











5fingers
5fingers
Latest page update: made by 5fingers , Jul 20 2010, 9:02 AM EDT (about this update About This Update 5fingers Edited by 5fingers

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Started By Thread Subject Replies Last Post
Anonymous little mistakes 0 Apr 11 2008, 4:37 AM EDT by Anonymous
 
Thread started: Apr 11 2008, 4:37 AM EDT  Watch
the skill here called MAGIC RESISTANCE doesn't improve magic defence but only PHYSICAL defence
the skill called TWO HAND CONTROL increase physical attack no matter wht wepon u r usin
except this the site is very clear an shows a very good job
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