The level 75-77 Sorcerer Armor is a new class of armor now. First, you must be the same level to equip it. For example, a level 30 knight may equip level 35 gauntlets. With this new type of armor, the knight would have to be level 75 to equip the level 75 gauntlets.
The armor comes in 4 colors - White, Yellow, Green, and Blue. White being the least of the armor and the Blue Armor being the highest. Blue Armor also has a possiblity of carrying a 6th seal. The 6th seal is an additional bonus from carrying 15% more weight to being able to equip the weapon at 10 levels below the level listed.
Note: I am constantly shopping and adding new info when i ever encounter a new piece of armor. 5fingers
WHITE ARMOR Sorcerer
| Defense | 153 |
| Increases Close Range Physical Defense | 4 |
| Increases All Types of Physical Defense | 3 |
| Magical Defense | 3 |
| Increases Long Range Physical Defense | 4 |
| Defense | 134 |
| Physical Fortitude | 4 |
| Hit Points | 29 |
| Defense | 3 |
| Defense | 138 |
| Evasion | 3 |
| Increases close range evasion | 4 |
| Increases long range evasion | 4 |
| Swiftness of reflexes | 8 |
| Defense | 153 |
| Evasion | 3 |
| Increases close range evasion | 4 |
| Increases long range evasion | 4 |
| Swiftness of reflexes | 8 |
YELLOW ARMOR Sorcerer
| Defense | 142 |
| Evasion | 4 |
| Increases close range evasion | 5 |
| Increases long range evasion | 5 |
| Swiftness of reflexes | 12 |
| Defense | 138 |
| Evasion | 4 |
| Increases close range evasion | 5 |
| Increases long range evasion | 5 |
| Swiftness of reflexes | 12 |
| Defense | 142 |
| Evasion | 4 |
| Increases close range evasion | 5 |
| Increases long range evasion | 5 |
| Swiftness of reflexes | 12 |
| Defense | 157 |
| Evasion | 4 |
| Increases close range evasion | 5 |
| Increases long range evasion | 5 |
| Swiftness of reflexes | 12 |
| Defense | 118 |
| Increases Close Range Physical Defense | 5 |
| Increases All Types of Physical defense | 4 |
| Magical Defense | 4 |
| Increases Long Range Physical Defense | 5 |
GREEN ARMOR Sorcerer
| Defense | 146 |
| Evasion | 4 |
| Increases Close Range Evasion | 5
|
| Increases Long Range Evasion | 5 |
| Swiftness of Reflexes | 12 |
| Evasion | 4 |
| Defense | 146 |
| Evasion | 4 |
| Increases Close Range Evasion | 5
|
| Increases Long Range Evasion | 5 |
| Swiftness of Reflexes | 12 |
| Evasion | 4 |
| Defense | 161 |
| Evasion | 4 |
| Increases Close Range Evasion | 5
|
| Increases Long Range Evasion | 5 |
| Swiftness of Reflexes | 12 |
| Evasion | 4 |
| Defense | 168 |
| Increases Close Range Physical Defense | 5 |
| Increases All Types of Physical Defense | 4 |
| Magical Defense | 4 |
| Defense | 4 |
| Increases long range physical defense | 5 |
| Defense | 142 |
| Increases Close Range Physical Defense | 5 |
| Increases All Types of Physical Defense | 4 |
| Magical Defense | 4 |
| Defense | 4 |
| Increases long range physical defense | 5 |
| Defense | 146 |
| Increases Close Range Physical Defense | 5 |
| Increases All Types of Physical Defense | 4 |
| Magical Defense | 4 |
| Defense | 4 |
| Increases long range physical defense | 5 |
| Defense | 161 |
| Increases Close Range Physical Defense | 5 |
| Increases All Types of Physical Defense | 4 |
| Magical Defense | 4 |
| Defense | 4 |
| Increases long range physical defense | 5 |
| Defense | 161 |
| Increases Close Range Physical Defense | 5 |
| Increases All Types of Physical Defense | 4 |
| Magical Defense | 4 |
| Defense | 4 |
| Increases long range physical defense | 5 |
| Defense | 161 |
| Physical Fortitude | 6 |
| Hit Points | 44 |
| Defense | 4 |
| Magical Defense | 4 |
| Physical Fortitude | 6 |
BLUE ARMOR SORCERER
*possible 6th seals in red
| Defense | 168 |
| Physical Fortitude | 8 |
| Hit Points | 58 |
| Defense | 5 |
| Magical Defense | 5 |
| Physical Fortitude | 8 |
| . | |
| Defense | 129 |
| Increases Close Range Physical Defense | 7 |
| Increases All Types of Physical Defense | 6 |
| Magical Defense | 5 |
| Defense | 5 |
| Increases Long Range Physical Defense | 7 |
| Defense | 168 |
| Evasion | 5 |
| Increases Close Range Evasion | 7 |
| Increases Long Range Evasion | 6 |
| Swiftness of Reflexes | 16 |
Evasion
| 5 |
| Error Option 50 | -3 |
| Casting Up Trowell Circlet
|
| Defense | 153 |
| Evasion | 5 |
| Increases Close Range Evasion | 7 |
| Increases Long Range Evasion | 6 |
| Swiftness of Reflexes | 16 |
Evasion | 5 |
| . |
|
| Defense | 168 |
| Evasion | 5 |
| Increases Close Range Evasion | 7 |
| Increases Long Range Evasion | 6 |
| Swiftness of Reflexes | 16 |
Evasion | 5 |
| Error Option 50 | -10 |
| Defense | 149 |
| Physical Fortitude | 8 |
| Hit Points | 58 |
| Defense | 5 |
| Magical Defense | 5 |
| Physical Fortitude | 8 |
END OF TABLES