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Oct 21 2008, 9:02 PM EDT
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Change: ActiveAtive Skills (http://lastchaosinfo.wetpaint.com/page/Templar+31%2B)V. Passive Skills VI. Equipment VII. References Updates (18/05/2008) added MP costs, skill durations and effects per level and section on passive skills (20/05/2008) confirmed MP costs for Provoke and edited passive skill effects (21/05/2008) totalled SP costs (03/06/2008) edited summary for
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Oct 21 2008, 9:00 PM EDT
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Change: This image has been resized. Click to view the full Size Image. Holy Spiritual Sword (102 attack) This image has been resized. Click to view the full Size Image. Celestial Shield (132 defence) Lv. 41: This image has been resized. Click to view the full Size Image. Siegfried
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Oct 21 2008, 10:49 AM EDT
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Change: 1 2 3 4 5 6 7 8 1, 2, 3, 4, 5, 6, 7, 8, 9 Required lv.: 32 - 32, - - - 66 76-, 8666, 76, 86, 96 SP: 9 12 209, 4812, 17320, 25048, 350173, 450250, 350, 450,
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Oct 16 2008, 12:04 AM EDT
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Change: (http://lastchaosinfo.wetpaint.com/page/Templar+31%2B) V. Passive Skills VI. Equipment VII. References Updates (18/05/2008) added MP costs, skill durations and effects per level and section on passive skills (20/05/2008) confirmed MP costs for Provoke and edited passive skill effects (21/05/2008) totalled SP costs (03/06/2008) edited summary for Telekinesis which
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Oct 15 2008, 11:33 PM EDT
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Change: 17 May 2008 18:37Last edited by dragonoa on 27 Sep 2008 12:57. Edited 40 times in total Templar Knight: Complete Guide Contents I. Updates II. Preamble III. Stat Point Distribution IV. Active Skills V. Passive Skills VI. Equipment VII. References Updates (18/05/2008) added MP costs, skill
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Oct 15 2008, 11:32 PM EDT
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Change: Joined21 Jan 2007Posts248LocationNorth Somerset, United Kingdom Posted17 May 2008 18:37Last edited by dragonoa on 27 Sep 2008 12:57. Edited 40 times in total Templar Knight: Complete Guide Contents I. Updates II. Preamble III. Stat Point Distribution IV. Active Skills V. Passive Skills VI. Equipment VII. References Updates (18/05/2008)
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Oct 15 2008, 11:29 PM EDT
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Change: At level 5, the templar takes half the damage inflicted on an ally. In other words, if a linked ally was hit for 200 damage,
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Oct 15 2008, 11:25 PM EDT
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Change: Created by Oct 15 2008, 11:25 PM EDT for: no reason given
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